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M**O
Packed with Info
I have been a Zbrush user for some quite some time now and I always keep and eye to anything that helps me improve my workflow.The book showed me some new ways to approach the sculpting and creation of characters and even taught me new tools that I been reluctant to try for some years.If you are starting or already a seasoned user, either way you will find in this one a new tool and reference source of knowledge.
C**L
This book is AMAZING!
It's been hard for me to find a book that covers everything to be successful in Zbrush. This book has it all! Great for beginners and experienced Zbrush users. From teaching you fundamentals to getting you into actually making things in Zbrush! Things that make you really feel proud to make. It's very in depth and super easy to follow. An overall great purchase!
L**D
Came as Described
Book was....well...a book! Pages and all. Each one of them as described. And on time! Thanks!
A**R
Excellent book to enhance knowledge in ZBrush
Anyone who accesses this book, whether amateur or professional, will find many useful things to expand their knowledge and skills. Everything is explained very clearly and precisely, and above all accompanied by images, which perfectly complement the theory. A highly recommended book.
S**I
What I expected and some more!
I'm mostly a blender user, but been following Lukas for a long time and knew there'll be a lot of info that also correlates to sculpting and workflows in General, but of course also learned a lot about Zbrush in the process even if I mostly focus on Blender, being a generalist I like to keep a lot of the process in Blender. But there's so much info in general that even if it does concentrate on the Zbrush aspect and shortcuts, knowing sculpting enough already in Blender, I was able to follow the process very closely.Whatever you do your sculpting with, or whether you are a 3D generalist this will give you all the info you need to become better and understand what it takes to be a great sculptor, even if it's easier said than done.Highly recommend buying this yourself! You'll be a better artist for it, 100%
O**A
Good Value
This author has a fantastic resume, so you can rest assured that he knows what he's talking about. I found the book to be a great overview of Zbrush with a ton of gems nestled in there. Not only does he teach you how to use the program and the techniques required for creating a sculpture, but then goes through the character creation process on a more artistic level to illustrate how it is used practically from beginning to end. And since every topic is broken down by chapter, you can skip anything if you want.Not only will you learn about how to use Dynamesh or how to fix projection errors, among many other technical things, but you also learn his thought process in approaching a new sculpt, all the way from finding reference material to applying anatomical knowledge to make the character more believable. He even goes into color theory, the rule of thirds, and detail principles, among many other things.I'd say this book is more akin to a course on character creation in book format (as compared to the video courses). While it is unique in that respect, this can make it faster to reference the information you need to find specific information on different parts you need help with. In Kindle format, that also means it is searchable, making it even faster as a reference guide.It's no wonder Lukas Kutschera was hired on House of the Dragon! Definitely recommend this book!
I**N
Keeping it Simple indeed
For many years as a trainer and sculptor, you hear all the time that ZBrush's UI and the ability to understand the program at a high level is not very easy of a task to do. However, this book is definitely one to grab if you are either getting started or even a power user already, this book is for you.Lukas Kutschera is an amazing sculptor with many years of experience behind him. If you are looking to get into Games, VFX, or even just to start sculpting in ZBrush, this book is for you!Ian RobinsonMaster ZBrush Trainer, Digital Sculptor and Community Manager at Maxon
Z**N
Easy to get going
I hold a masters in 3d arts and have a collection of books that have helped me in my 15 year career. This is a good book to get the skills and grow as you continue the book. I like that there is a technical preface at the beginning of each lesson so you actually know what youre doing instead of just following steps to see a result. The value is the fact that you grow as an artist while you complete the book. I've paid for books where you just do the same modeling tasks over and over but for different scenes and this isnt that. So I give it five stars which I rarely do for technical software books.
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